

The second and third horizontal lines are the neck of the bottle.Right-click the second line from the top of the cylinder to select the horizoontal cut.Right-click one of the vertices on the top side of the cylinder to select all top vertices of the bottle.Position the mouse above the bottom border of the cylinder, press Ctrl + R and make sure you see a horizontal ellipse or line.Position the mouse on the cylinder, press Ctrl + R and make sure you see a horizontal ellipse or line.On the cylinder, right-click the top face of the cylinder:.Move the view and zoom in so you can see the top side of the cylinder.To prepare to edit the cylinder, on the menu bar of the 3D View, click Object Mode and click Edit Mode.In the Add Cylinder section below the Tools window, change the following values:.Practical Learning: Creating a Bottle of Red Wine In the Outliner, click the Restricted Viewport Visibility button (the eye) on the right side of Classic Cup.In the Tools window and in the Tools tab, click Smooth:.Right-click one of hte bottom vertices to select them.Move the view so you can see the bottm side of the cylinder.Move the inside cut as close as possible to the inside bottom border:.Press Ctrl + R to get a horizontal inside cut Psition the mouse inside the top border.Move the inside cut as close as possible to the top border:.



Like its name implies, an object is said to be glass-based if it is crystal-based so that it can be seen through.
